Motion Capture Software

Real-Time Animation Tools

Using tools that are designed for non-technical artists, you'll get instant playback of character performances, alleviating the need to preview or render your work. The real-time capabilities of MotionBuilder makes it the character animation software of choice whether for an individual artist, or as the animation backbone of a large production pipeline.

Revolutionary Character Technology

With its powerful full body FK/IK manipulation rig, Autodesk® Motionbuilder provides powerful automated character setup, so you can quickly setup a powerful rig, independent of your character's size or proportions. You can customize the look and feel of a character's manipulation rig easily, without the need for scripting or constraint setups. You can also repurpose an animated motion from one character to another with real-time motion retargeting.

Unified Non-Linear Editing Environment

The story timeline for pre-visualization and layout saves even more production time by allowing you to easily blend, edit and sequence tracks composed of animations, cameras, digital video, and audio. You can also make camera shot decisions and re-order and re-time your shots 'on-the-fly', similar to traditional non-linear video editing.

FBX®

Autodesk® MotionBuilder™ 7.5 natively supports FBX, a platform-independent, high-end 3D authoring and interchange format. It lets you acquire and exchange 3D assets and media from a wide variety of sources quickly and easily. FBX is widely supported by the industry's leading software and hardware manufacturers and film studios.

Minimum System Requirements:

Software

Hardware

Autodesk® is a registered trade mark of Autodesk, Inc. MotionBuilder™ is a trade mark of Autodesk, Inc.